How to convert your Call of Duty sensitivity to Valorant, CS2 and Apex
The exact multipliers for moving your Warzone or Black Ops 7 sensitivity to other shooters, why cm/360 is the number that matters, and a table you can copy.
By the CODCheats team Published
Moving between shooters is easier when your aim feels the same in each one. The in-game numbers do not carry over directly, because every engine turns your mouse movement into rotation at a different rate. The way to match them is to keep one thing constant: how far you move your mouse for a full turn. The sensitivity converter does the sums for you; this guide shows how they work.
Why cm/360 is the number that matters
cm/360 is the distance your mouse travels to turn 360 degrees in game. If it is the same in two games, your hipfire aim feels the same in both, whatever the sensitivity numbers say.
Each game has a fixed yaw: the degrees it turns per mouse count at sensitivity 1.0. With the yaw, your sensitivity and your DPI, cm/360 is:
cm/360 = 914.4 / (yaw × sensitivity × DPI)
914.4 is 360 degrees multiplied by 2.54, the centimetres in an inch.
Yaw values
| Game | Yaw (degrees per count) |
|---|---|
| Call of Duty (Warzone, Black Ops 7) | 0.0066 |
| Overwatch 2 | 0.0066 |
| Counter-Strike 2 | 0.022 |
| Apex Legends | 0.022 |
| Valorant | 0.07 |
Multipliers from Call of Duty
Keep your DPI the same and multiply your Call of Duty sensitivity by:
| To | Multiply by |
|---|---|
| Valorant | 0.0943 |
| Counter-Strike 2 | 0.3 |
| Apex Legends | 0.3 |
| Overwatch 2 | 1 |
Going the other way, divide instead. Valorant to Call of Duty is your Valorant sensitivity multiplied by 10.61.
Worked values at 800 DPI
| Call of Duty | cm/360 | Valorant | CS2 and Apex | Overwatch 2 |
|---|---|---|---|---|
| 4.00 | 43.3 cm | 0.377 | 1.2 | 4.00 |
| 6.00 | 28.9 cm | 0.566 | 1.8 | 6.00 |
| 8.00 | 21.6 cm | 0.754 | 2.4 | 8.00 |
What this does not cover
These conversions match hipfire. Aim-down-sights sensitivity is a separate multiplier in every game, so convert hipfire first and then tune ADS in each game until it feels right.
Different fields of view can also make the same cm/360 feel faster or slower, because objects cross the screen at different speeds. Give a new setting a few sessions before you adjust it.
Questions
What is Call of Duty sensitivity in Valorant?
Multiply your Call of Duty sensitivity by 0.0943. A Call of Duty sensitivity of 6.00 is about 0.566 in Valorant at the same DPI.
Is Warzone sensitivity the same as Overwatch 2?
Yes for hipfire. Both use a yaw of 0.0066 degrees per count, so the same number gives the same 360-degree turn distance at the same DPI.