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COD radar hack

The game’s own minimap shows an enemy only when a UAV is up or they fire without a suppressor. A radar hack shows them all the time, in two forms: labels drawn in the world around you, and an overhead radar of its own.

3D radar: labels in the world

The 3D radar draws on top of the game world. Each player gets a 2D or 3D box or a skeleton, their name, the weapon they are holding, their distance and a line to follow. Grenades get the same treatment: where each one is, how far away and a line to it.

Friendly and enemy filtering decide whose labels you see. The range sets how far out it draws, and the font size keeps the labels legible at your resolution.

2D radar: the view from above

The 2D radar is its own overhead radar, drawn in the game. It tracks the players and grenades around you in every direction, shows each player’s armour and weapon, keeps friendlies and enemies apart, and picks out bots and other players the game controls.

It fits your screen rather than the other way round. Set its size, range and window, resize the dots, add a centre dot or a crosshair, show your field of view on it, or move it to the middle of the screen.

Every radar feature

What each one does. A note marks any feature that is not in every build.

3D radar

Player boxes
2D or 3D boxes around targets.
Player skeleton
Each player’s skeleton drawn in the world around you.
Player names
Each player’s name above them.
Player weapon
The weapon each player is holding.
Player distance
How far each player is from you.
Player lines
Lines from your position to each player.
Grenade ESP
Marks live grenades near you.
Grenade distance
How far each grenade is from you.
Grenade lines
Lines to each live grenade, so you can tell where it landed.
Friendly filtering
Show or hide teammates.
Enemy filtering
Show or hide enemies.
Configurable ESP range
Set how far out players and grenades are drawn.
Customisable font size
Make names, weapons and distances larger or smaller.

2D radar

In-game radar overlay
An enhanced radar drawn directly in the game.
Player tracking
Players shown on the radar as they move.
Grenade tracking
Live grenades shown on the radar.
Armour information
Shows each player’s armour on the radar.
Weapon information
Shows the weapon each player is carrying on the radar.
Friendly tracking
Teammates shown on the radar.
Enemy tracking
Enemies shown on the radar.
Bot / AI detection
Picks out bots and other players the game controls.
Window display
Set the radar’s boundaries.
Custom crosshair
A crosshair at the centre of the radar.
FOV indicator
Shows your field of view on the radar.
Centre dot
A dot at the radar’s centre marking your position.
Configurable dot size
Make the player dots on the radar larger or smaller.
Configurable radar range
Set how far out the radar shows players.
Configurable radar size
Make the radar larger or smaller on screen.
Centre radar
Place the radar in the middle of the screen.

Radar by game

Each build’s radar, with its status today.

Radar questions

Is the 2D radar the same as a UAV?

It shows the same kind of view, players seen from above, but all the time, and with more on each one: armour, weapon and whether they are a bot. A UAV in the game lasts a short time and shows enemy positions only.

Can I hide teammates on the radar?

Yes. Both radars filter friendlies and enemies separately, so you can show enemies only.

Can my Call of Duty account be banned?

Yes. Third-party software breaks Activision’s terms of service, and any account that uses it can be suspended or banned. No provider can promise otherwise, and we will not. Only use an account you are prepared to lose.

Guides

All guides

Pick your game

One plan covers every build. Each game page has its full feature list, status and requirements.

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